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Fun concept, and I am excited to see where development goes. When attempting to play the game, I ran into a couple of issues. First, I tried to run the game at a quality higher than "very low", and the instant I tried to talk to someone, I was caught in a weird loop where the text would render almost instantly, and then immediately move to the next section of dialogue. Trying again at a lower quality fixed the issue, but when I tried to talk to someone else, when I left the dialogue everything on the screen appeared to go out of focus and I was no longer able to move or interact with anything.